Dipl.-Ing. Daniel Martinek, BSc
1090 Wien
Room : 5.39
Courses
Winter term 2026
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052212 VU Gaming Technologies
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053316 VU Game Design
Summer term 2026
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052211 VU Cloud Gaming
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052214 VU Real-Time Computer Graphics
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052216 VU Real-Time Ray Tracing
Winter term 2025
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052212 VU Gaming Technologies
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053316 VU Game Design
Publications
Participatory Game Design for the INTERACCT Serious Game for Health. / Kayali, F.; Peters, Konrad; Kuczwara, J. et al.
Serious Games - 1st Joint International Conference, JCSG 2015, Proceedings. ed. / Minhua Ma; Manuel Fradinho Oliveira; Jannicke Baalsrud Hauge; Stefan Gobel; Josef Wiemeyer; Viktor Wendel. 2015. p. 13-25.
Publications: Contribution to book › Contribution to proceedings › Peer Reviewed
Serious Game Scores as Health Condition Indicator for Cancer Patients. / Peters, Konrad; Kayali, Fares; Reithofer, A. et al.
Digital Healthcare Empowering Europeans - Proceedings of MIE 2015. ed. / Ronald Cornet; Lacramioara Stoicu-Tivadar; Ronald Cornet; Carlos Luis Parra Calderon; Stig Kjaer Andersen; Alexander Horbst; Mira Hercigonja-Szekeres. 2015. p. 892-896.
Publications: Contribution to book › Contribution to proceedings › Peer Reviewed
A Participatory Game Design Approach for Children After Cancer Treatment. / Kayali, Fares; Peters, Konrad; Reithofer, Andrea et al.
ACE '14 Workshops: Advances in Computer Entertainment Conference Funchal Portugal November, 2014: Designing Systems for Health and Entertainment: what are we missing?. New York: ACM, 2014. p. 1-6 16 (ACM digital library, Vol. ACE 2014).
Publications: Contribution to book › Contribution to proceedings › Peer Reviewed
A Case Study of a Learning Game about the Internet. / Kayali, F.; Wallner, Günter; Kriglstein, Simone et al.
Games for Training, Education, Health and Sports: 4th International Conference on Serious Games, GameDays 2014. ed. / Stefan Göbel; Josef Wiemeyer. Springer, 2014. p. 47-58.
Publications: Contribution to book › Contribution to proceedings › Peer Reviewed
Digital game-based learning with “Internet Hero”: A game about the internet for children aged 9–12 years. / Bauer, Gerhild; Martinek, Daniel; Kriglstein, Simone et al.
Context Matters!: Exploring and Reframing Games and Play in Context. ed. / Konstantin Migutsch. Wien: New Academic Press, 2013. p. 148-161 12.
Publications: Contribution to book › Contribution to proceedings
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